Domain management tool made by a distributed team
After eight years growing organically, the first project I carried out was developing a design system that helped spread consistency across the present and the future of the product.
Among other daily UX, UI, branding, or support tasks, the biggest challenge was to set up a space for a design culture.
You can read about the first steps for implementing a design culture.
A color game
This side project was part of a gamified platform to teach design to non designers called Method of Action.
I managed the project and co design it. It was a great experience where I learned the limits of time and energy to create personal projects.
A digital signage tool to manage meeting rooms
After months redesigning every aspect of PosterDigital, a ten-year-old software to control digital signage screens, it was time to create a spin-off product targeting a particular need.
The goal was to create a plug-and-play service for offices improving the communication and management of meeting rooms attached to the calendar software already in use.
Read RoomManager case study.
An iPad game to learn how to adjust the spacing between characters
After the game had significant success, I designed a whole iPad game that adapted its interactions to touchscreens, and made the game increasingly difficult and fun.
A CMS to help publishers of any size make their existing content a beautiful app-like experience in the browser
Remember the "see the desktop site" tag in some websites? It was before the world 'responsive' was linked to websites. I made iPad, Kindle Fire, Nexus and iPhone customizations with CSS and LESS.
I designed the responsive touch UI–as similar as the desktop website–of 300+ publications, including Miami Herald, Wired, BusinessInsider, Tyga’s Blog, or Brainpickings.